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Episode 6 - Why Mega-Damage Changed Everything
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The Story
In this video, we take a look at Mega-Damage Capacity (MDC) and why it became one of the most memorable mechanics in tabletop RPG history. Rather than explaining every rule, we’re looking at why Kevin Siembieda introduced Mega-Damage, how it changed the way players viewed combat, and why that single mechanic helped define the entire setting.
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